Substance 3D Painter
In conclusion, Substance 3D Painter is one of the best cross-platform applications for digitally painting and texturing 3D models that can subsequently be used for projects in design, gaming, film, and even architecture.
You may customize every 3D object you create with the program, which is its main selling point. A high-quality image of your work may be created by blending elements, adjusting the color, brightness, surface relief, and shadows, among other settings.
The industry standard for texturing models, Substance 3D Painter has a ton of incredible capabilities. Users like the live viewer, broad format support, and integration with other software like 3DS Max, Blender, and Cinema4D in particular.
Additionally, the program offers export in 8K resolution and access to a library of plug-ins including shaders, filters, and brushes, all of which are occasionally not available when using other interior design applications.
Substance 3D Painter is a member of the Substance 3D family. It does a perfect job at texturing 3D things. Despite its advanced capacity to select the appropriate shapes and reliefs for models, the application is remarkably user-friendly. Additionally, you may learn it very quickly because of the wealth of training materials that are readily available online.
Rendering Preview in Actual
Because of the preview window, designing and texturing 3D objects is quite straightforward. It is hardly surprising that Adobe Substance 3D Painter has such a large user base given that similar 3D modeling software does not offer this feature. When adding textures to an object’s surface, you may observe changes in the main window in real-time and with comprehensive ray tracing. Due to the fact that your item is being rendered using actual light values, the result will appear amazingly realistic.
Real-time preview allows you to select the appropriate textures more accurately and fast since it runs without delays.
Intelligent Masks to Improve Model Realism and Wearability
The intelligent mask presets provided by Substance 3D Painter may be tinted to match any form thanks to its powerful dynamic coloring capabilities. They encourage a more precise representation of the surface’s characteristics and wear.
For instance, you might use this feature to give a character rough skin, give a clothing an unrealistic wrinkle, or even depict a little depression in the skin where a scar resides.
The modeling brushes for any model
Using complex brushes, you may change a model, add rust or shine, make reflections, or even add scratches. Brushes are one of the main tools in Adobe Substance 3D Painter, thus the designers worked very hard to make them as efficient as possible. I can confidently state that, in comparison to Photoshop, the customizability options for brushes are more here.
The size, flow, opacity, and tracking of the spacing of the strokes are all adjustable. Each brush also has a preview so you can see how it will interact with the existing content. You may alter the brush angle, the “follow the path” feature, the jitter size and flow, the alignment, the backface culling, and other settings.
Model for Changing Colors
Another advantage of Substance 3D Painter is its simple and flexible color palette. You may instantly change the color of your model by selecting the perfect shade from a varied palette. It is also possible to mix colors and change the model’s general tone with only a few clicks.
Use Brush Strokes and Paint Effects to create stunning color mixing. Users may also create transparent and opaque forms for painting and texturing.
A huge digital library with materials and tools
The vast internal library of Substance 3D Painter contains all of the best 3D models, lighting, and materials. You may come upon anything, from a rusted screwdriver to a leather-covered bench to the cockpit wall of an airplane. Materials appear to be used in everything from clothing and automobile design to architecture and video games.
The installation of external brushes, shaders, and filters that may be accessed online is possible using Substance 3D Painter plug-ins.
Modifying without harming
The application offers excellent non-destructive editing support. You can immediately browse to any step and make any necessary modifications since each alteration to an item is documented as though it were a distinct layer of work. The project’s resolution may therefore constantly be changed without compromising quality.
Instant Auto UV Unwrap
The program’s automatic UV unwrapping ensures that imported models don’t need further texturing preparation, which attracts users. You simply need to set the UVs on a few tiles in order to maintain the excellent quality of an object model.
Integration with Game Engines and Third-Party Software in Real-Time
One of the key features that draws many game developers to the application is the capability to easily integrate Substance 3D Painter with Unreal Engine 4 and Unity. As a consequence, developers may quickly test and modify newly produced models in any area inside the game world.
The program supports the native file formats of Maya, 3DS Max, Blender, Houdini, and Cinema4D, so you may integrate them into your workflow.
Fast Import 8K
This peculiarity was also mentioned in the comparison between ZBrush and Adobe Substance Painter, but I think it deserves a second notice. The ability to export final works in this format is extremely fantastic, especially because 8K is one of the highest resolutions used in games, 3D architectural designs, and animation.