What Is Moho

Moho Animation Software Pro Version is a cutting-edge piece of animation software that gives users access to a wide range of tools for the creation of animations. Because it can be utilized by everyone, regardless of their level of knowledge, this program is ideal not only for students but also for working professionals. The professional version of Moho Animation Software is equipped with a wealth of tools that make it possible for users to animate virtually anything, from cartoons to video games.


Moho is animation software that was developed to assist digital artists in the creation of high-quality animations in a manner comparable to that of professional animators. Moho is one of the most well-liked animation tools available, and its users include both amateurs and industry veterans. It contains a wide array of tools, such as Bone Rigging, Smart Warp, Motion Graphs, and more, that can be used to create animations in a matter of minutes. Moho also includes a number of other features, such as precise design tools and auto-rigging capabilities for your designs.



What are the steps involved in making an animation? Before getting started, there are a number of questions that need to be answered. Which piece of software do I utilize? What is an appropriate length for my videos? What kind of animation am I planning to use? Moho is cutting-edge software for editing animation that answers all of these concerns and more, helping you save both time and aggravation in the process. You may have your character ready for export in a matter of minutes with a clean skeleton model, several walk cycles, intelligent warp animations, and motion graphs.


Moho is a suite of animation software tools that simplifies the animation creation process for both amateur and professional animators working in digital media. Drawing, rigging, animating, and editing are all made much simpler using Moho’s user-friendly UI. Other features include a bones tool for character animation, clever warp, which enables you to create in perspective, a motion graph tool to make lip-sync animation easier, and more. Other features include: Since 1999, Moho has been assisting professionals in the creation of animations of the highest quality.

MohoTM Debut is a comprehensive animation application that enables users to create 2D movies, cartoons, stop motion animations, or cut-out animations. You may use it to develop animations for cinema, video, advertising, or streaming over the internet, or you can create your own desktop animated shorts in the style of Disney Animation Studios, Nickelodeon Animation Studios, Cartoon Network Studios, or South Park Studios.


Utilize the Beginner’s Mode to get started playing right away. Using the built-in Character Wizard, you may design your very own unique characters, and with the press of a button, you can turn your current paper drawings into vector pictures that are ready to be animated. You may select from pre-designed characters or build your own and make them talk using integrated lip-synching technology. You can import digital photographs, add music and video, and draw your own artwork using built-in brushes. Animating is now a lightning-fast and time-saving alternative to the laborious process of traditional animation thanks to the new bone rigging method.


  1. Animating using Bone Rigging is a faster and more efficient alternative to the time-consuming method of frame-by-frame animation.
  2. It is as easy as pointing and clicking to add a skeleton to any image.
  3. Maintains order in your project with the utilization of Moho’s sequencer and schedule
  4. Enhanced Drawing Tools That Are Based on Vectors
  5. Different kinds of brush styles
  6. Import scanned versions of photos and sketches.
  7. Build your own people and things from scratch.
  8. Performer of Magical Arts
  9. Create your own walk cycles and animations for your characters in record time.
  10. Auto-Freeze Keys
  11. With Auto-Freeze With the keys switched on, each time you move one bone in the rig, the rest of the bones will also be keyed.
  12. Ensures that individual bodily parts only move when they are supposed to; no more free bones!
  13. Content Library Consists Of This
  14. You may select ready-to-use characters, objects, scenarios, stock audio and video clips, scatter brushes, and other stuff from a library of content that is available to you.
  15. Image Vectorizer
  16. With the press of a button, you can bring your previously created sketches and picture files to life by transforming them into vector drawings that are ready to be animated.
  17. Recording of Sound That Is Integrated
  18. You may record your own sound clips from within Moho, and then use the automated lip-syncing feature to synchronize them with your animated figures.
  19. Making it simpler to lip sync
  20. Using the Select Switch Window, it is possible to examine and key in each of the Switch Layers.
  21. Pin Bones Insert one-point bones to assets to change, reposition, and deform them in amusing new ways.
  22. Combine with conventional bones to create animations with greater complexity.
  23. Compatible with both raster pictures and vectors


History Of Moho

Moho, the popular vector-based 2d animation software, is back in the hands of its creator. It has been acquired from Smith Micro by Lost Marble, a company founded by Mike Clifton — who developed the program two decades ago — and Victor Paredes, an animation supervisor at Irish studio Cartoon Saloon.


Lost Marble will continue to develop the software, which is becoming more popular on mainstream productions. Paredes, who is also a former Moho product manager, said in a statement: “We are thrilled to continue developing Moho’s unique approach to 2d animation. Having Mike back working on his creation is a dream come true. We have received a lot of feedback from animators worldwide and already have many ideas we want to implement.”


The acquisition has received the endorsement of Cartoon Saloon, which has used Moho on a number of productions, including for parts of its features Wolfwalkers, The Breadwinner (image at top), and Song of the Sea.

Tomm Moore, co-director of Wolfwalkers and director of Song of the Sea, said: “We always call Moho ‘our secret weapon.’ We have been using it for years now and it’s amazing. At the beginning I was a purist, thinking that whatever we did had to be hand-drawn, but after seeing Moho in action, I just wanted to use it more and more.”


Clifton first developed and released Moho back in 1999. It was acquired in 2006 by E Frontier, which changed the program’s name to Anime Studio to mirror its existing Manga Studio software. Smith Micro then took over the program in 2008 and hired a team of engineers to assist Clifton in developing it. The company changed the name back to Moho in 2016 to clarify that the program is suitable for more than just anime productions.


Clifton said: “I am thankful we can continue developing this software, that’s allowed so many people to tell their animated stories. Thank you as well to all of the Moho Animation community on the forum, social media, studios, and wherever else they may be for all of your patience and support over the years. I am looking forward to a bright future with you all, our new users, and the rest of the Lost Marble team.”


Smith Micro CEO and president Williams W. Smith, Jr., also issued a statement acknowledging that the company will no longer be involved in animation software: “We remain laser-focused on maximizing the profitability of our three solutions for wireless carriers – SafePath, CommSuite, and ViewSpot. Divesting the Moho product line to Lost Marble is a win for all parties involved as it enables us to devote 100% of our energy to our wireless portfolio and customers, while enabling the original creator of Moho to carry on the software’s legacy in the 2d animation space.”



The most advanced 2D rigging method available.


The rigging technique used by Moho is user-friendly and quick. Your very own custom characters may be rigged in a matter of minutes! Create skeletons for people, animals, or any other type of creature or object that you wish to animate quickly and easily. Kinematics may be broken down into two categories: forward and inverse. You may animate the hierarchy, apply Constraints, add automated squash and stretch to any bone, copy and paste animation across multiple characters who have similar skeletons, and much more! Find out why the rigging system offered by Moho is considered the “secret weapon” of many artists!



Drawing software tailored specifically for animation


Because Moho’s one-of-a-kind vector system was designed with animation and rigging in mind, it ensures that the forms remain unchanged even as they are animated. You are able to sketch directly within the software with the help of Moho’s vector tools. You may also add brushes and effects to make the process of creating natural-looking outcomes much simpler. Everything, including curvature, linewidth, exposure, curve profiles, pathways, masks, gradients, opacity, point colors, and so on, may be animated. You’ll have the ability to animate in any style thanks to Moho’s versatile tools.



Smart Bones


The use of smart bones is a game-changing innovation that enables you to give your avatars the precise behavior you desire. The joints of your figures will flex without any torsions occurring. You may generate facial emotions, face rotations, and even whole body turns by using Smart Bones as control levers. The most attractive feature is that they can be erected with a minimum of effort. You need just choose the bone you wish to turn into a Smart Bone, generate an action for it, and animate the parts in the manner of your choosing. Now, whenever you animate that bone, everything else will move precisely like you had planned each and every time.



Vitruvian bones


Foreshortening and complicated movements may now be animated with more ease than ever before! Vitruvian Bones are a brand-new and very effective method for rigging your characters. They were developed after being inspired by Da Vinci’s picture of the Vitruvian Man. You are able to switch between various drawings and bone configurations thanks to the user-friendly V-bones technology. You might, for instance, have many separate sets of heads, each of which could have its own controls. Or the same limb viewed from several different angles. You may group the bones and animate them on the fly using Vitruvian bones by simply moving from one to the next in the list of bones. Use them on any region of the body; you may even swap between completely different bodies! Because of this innovative method, it is much simpler to build rigged figures that have the aesthetic of traditional animation.



Importing files in Photoshop


You may design your illustrations in whatever application you choose, such as Photoshop, Clip Studio Paint, or Procreate, then save your artwork as a PSD file and import it into Moho. Every layer will be present and ready to be rigged and animated upon!



Automatic Mesh creation and Quad Mesh generation allow you to animate precisely as you want to!


Meshes have gained considerably more capability and are now much simpler to work with. Simply create the elements that you wish to animate, and Moho will take care of the rest. Additionally, the brand-new Quads feature allows you to animate your artwork in accurate perspective simply by adding a form with four points to it. It has never been simpler to bring your bitmap images, photographs, and vector designs to life. The introduction of new meshes paves the way for a whole new set of opportunities.



Utilize Physics, Particles, and Dynamics to Fully Automate Your Animation


Create sophisticated and realistic animation in a flash! With the help of the Physics engine, you can turn your scene into a gravity-based playground. All you have to do is press play to observe how the various objects and people respond to each other’s movement. You can make whatever you can think of happen, whether it’s rain, smoke, grass, bird flocks, people, or anything else. Because Moho’s Particle system is so powerful, you can combine it with any of the animation tools to create exactly the outcome you want. You can give your figures more life by giving them dynamics, which will provide automated follow through for things like ears, tails, antennae, outfits, and whatever else you wish to animate. Simply move the character about, and the game’s dynamics will take care of the rest!



With the new Wind dynamics, you can breathe fresh life into your sceneries!

(Added in Version 13.5 of Moho)

Moho’s already robust and user-friendly Physics toolkit just became even better with the inclusion of wind simulations. You will have complete command over the force, direction, and turbulence of the wind, which will enable you to bring your sceneries to life in a matter of minutes. Wind Dynamics will breathe fresh life into your settings as well as your characters!


You will have complete command over your animation thanks to the Timeline, the Graph mode, and the many different interpolation options.


With Moho’s in-depth and user-friendly Timeline, you may have complete control over every aspect of your animation. You may attain the precise time you desire by setting the interpolation mode to Smooth, Step, Easy In/Out, or one of many other options. Cycles may be created for any channel, and additive animation can be done. You may animate on 2-second, 3-second, or any other frame number by setting intervals. Using the Bounce and Elastic interpolations, you can easily generate realistic movement in your animation. You may make changes to your animation using the Graph mode, among other features. The timeline in Moho is user-friendly, uncluttered, and effective!



Completely immersive 3D space and camera


Moho has a 3D workspace that you may use to position and rotate your layers within. After that, move the camera around to easily accomplish the impression of several planes. You will have complete command over the appearance of your layers thanks to the possibility to automatically maintain the visual size of the layers even when they are moved in 3D space. Import 3D models from your preferred software or generate basic pieces natively in Moho using the Extrusion, Inflate, and Lathe tools for vector layers. Importing 3D objects is simple.



Instruments for lip sync


Animating Lip Sync requires a lot of speed and accuracy. Just import the audio file of your voice, and Moho will animate the lips for you. Or, if you want more control, you can rapidly build your own unique lipsync by hand using the Switch selection box. This option is available whether you want more control or not.



FBX Support for Developers Working with UnityTM Game


It is no longer necessary to produce stiff sprites for the purpose of game creation thanks to the inclusion of FBX support for animated 2D material in Moho Pro, which also gives users and developers who work with UnityTM games the option to get the exact look and feel they desire. The most common technique for importing animated 2D and 3D assets into Unity is through the use of FBX, which is an extensible file format developed by Autodesk® for 3D animation.



Scripting allows for the customization of your experience.


You may either write your own tools, change the ones that are already available, or look at what other people have done. The community has developed a large number of useful tools and enhancements, which number in the hundreds. Make Moho function precisely how you would like it to!






  • Windows® 10
  • 64-bit OS required
  • 2.0 GHz Intel Core i3 or higher
  • 4 GB RAM or higher
  • 1.6 GB free hard drive space or higher
  • OpenGL 4.1 supported graphics card required (1920×1080 recommended) *
  • Online connection required to perform online activation


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